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We started planning in December 2013 and held the first edition in March 2014. The response was astonishing, with more than 500 participants, 34 winning entries discussed and published online and 7 free workshops organized all over the world.We have now launched a second edition that will be held between February 22 and March 1 2015. We're talking about the LocJAM contest here. A non-profit initiative aimed at spreading the word about video game localization. The contest is open to everyone, but about 40% of participants are translators (equally divided between game specialists), while another 35% is made by students (predominantly...
Tagged in: gaming translation
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